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Paradox ceases work on Imperator: Rome briefly, will not launch something for it this yr

Forward of the digital PDXCON deliberate for later this month, Paradox’s phase and portfolio supervisor for technique video games Bevan Davies posted an replace on the official discussion board to elucidate organizational modifications on the studio. Davies mentioned that, with over 150 builders at Paradox Growth Studios now, a restructuring has seen them cut up into three groups—every engaged on separate tasks. Sadly, none of these tasks is Imperator: Rome.

Davies defined that “we realized that there was a have to carry reinforcement for a few the tasks at PDS, and given the place Imperator was at within the run as much as 2.0’s launch, we determined that after the launch of the replace we might transfer folks from Imperator to those different tasks.” Although no one’s engaged on Imperator: Rome in the meanwhile, and there will not be “any new content material popping out in 2021” for it, the plan is to return finally.



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